Inertial Damper - Makes the ship inertialess - Tektaara Station / Obata System

Handblaster Upgrade - +8% higher capturing rate - Many worlds (tech level 3)

Sigma Jump Maximizer - Fast jumping, multi jumping, +2 fuel units, -1 day traveltime - Earth / Sol system (Sigma missions required)

Old Repairing System - Repairs your ship if you`re disabled - Tektaara Station / Obata System

Old Cloaking Device - Cloaks your ship - Tektaara Station / Obata System

StellarBank™ Bank Account - Your money will work for you - Many worlds (tech level 1)

TradersBank™ Bank Account - Your money will work for you - Many worlds (tech level 1)

Elite Capturing Squad - +15 crew member, +30% higher capturing rate - Pirate worlds / stations (tech level 16)

Starbridge Upgrade - Upgrades your Starbridge "C" to "D" - Earth / Sol system (Available after getting the "C" upgrade)

Gli-Tech Membership Card - Gives you a permanent discount of 30% to all outfits and ships - Gli-Tech-nia / Rimshot

False Fed ID - Clean record for Federation space - Pirate worlds / stations (tech level 16)

False Auroran ID - Clean record for Auroran space - Pirate worlds / stations (tech level 16)

False Polaris ID - Clean record for Polaris space - Pirate worlds / stations (tech level 16)

PD Laser - Self targeting laser, very usefull against rockets - Tektaara Station / Obata System

Medium Blaster FWC - A Medium Blaster that can fire during the use of a cloak - Rauther / Rautherion

Exotic Technologie License - Used for many new outfits - Tektaara Station / Obata System

Siege Mine & Launcher - Long drifting mine - Some worlds (tech level 5)

Grenade Weapons License - Used to buy mine type weapons - Some worlds (tech level 7)

Interference Missile & Launcher - Interesting missile type weapon, so just try it out - Tektaara Station / Obata System

Control Computer - Used to create a Self-Made Energon Cannon - Many worlds (tech level 3)

Weapon Control Software - Used to create a Self-Made Energon Cannon - Many worlds (tech level 3)

IDA Frigate Energy Cell - Used to create a Self-Made Energon Cannon - Many worlds (tech level 3)

Empty Weapon Hull - Used to create a Self-Made Energon Cannon - Many worlds (tech level 3)

Self-Made Energon Cannon - Long range weapon, great damage rate, uses fuel to work - Will be given if you got the four pieces above

Duplicator Mine & Launcher - Self-Duplicating mine which will create a great field of mines - Tektaara Station / Obata System

Pirate Scrambler - Pirates will think you are one of them - Tektaara Station / Obata System

Repairing System Upgrade - Upgrades your Old Repairing System to a Upgraded Repairing System - Tektaara Station / Obata System

Upgraded Repairing System - This system can repair you if you`re disabled and it can repair the whole hull too - Will be given if you got the Repairing System and its upgrade

CPU System MS-Galax - Density Scanner, IFF Decoder, Auto-refueller, Auto-eject - Some worlds (tech level 7)

CPU System MS-Galax - Interference Mod, Murk Mod - Will be given if you have bought the outfit above

Protective Technologies License - Only makes the listing with the outfits it provides longer - Will be given if you have buyed the original Protective Technologies License

Blockade Mine & Launcher - Fires 5 mines at the same time, drifting mines - Some Auroran worlds (tech level 10)

Ionization Impact & Launcher - Fires a rocket who will detonate after a short period of time, the detonation will create a highly ionizied field that can explode up to five times - Some Auroran worlds (tech level 11)

Starbridge Upgrade - Upgrades your Starbridge "D" to "E" - Earth / Sol system (Available after getting the "D" upgrade)

Polaron Mine & Launcher - Drops a mine that ignore the ships shields - Some Polaris worlds (tech level 9)

Flak Rounds & Launcher - Fires a Flak Round that explode to all sides after a short period of time, high damage rating on armor - Some Polaris worlds (tech level 9)

Plasma Thrower - Creates a wall of plasmafire in space, uses fuel to work - Tektaara Station / Obata System

Ionization Beam - Not really a weapon, will fast ionizise a ship, uses fuel to work, faster de-ionization, more ionization capacity - Tektaara Station / Obata System

Multi Beam - Toggle your targets fast and it will shoot on different targets at the same time - Tektaara Station / Obata System

SF Light Cannon - Side firing cannon, usefull for fighters - Rauther / Rautherion System

Rear Flak Launcher - Fires the Flak Rounds out of your back so a following enemy will fly into it, uses the same ammunition as the Flak Rounds Launcher - Some Polaris worlds (tech level 9)

PD Rocket Launcher - A self firing rocket launcher, same ammunition as the Raven Rocket Launcher - Gli-Tech-nia / Rimshot

Space Map - Shows you all systems - Tektaara Station / Obata System

Sigma STE Transfer - Takes shield capacity and gives you energy - Earth / Sol system (Sigma missions required)

Sigma ATM Transfer - Takes armor and gives you mass - Earth / Sol system (Sigma missions required

Fast Recharge - Faster shield recharge, uses fuel to work - Tektaara Station / Obata System

Hull Integrety - More armor - Tektaara Station / Obata System

Murk Modifier - Decreases the murkiness level of a system - Tektaara Station / Obata System

Organic Armor - More armor, repairs armor if the ship is not disabled - Some Polaris worlds (tech level 9)

Seeker Pulse - Fires a fusion pulse that follow a targeted ship, uses fuel to work, don`t need other ammunition - Tektaara Station / Obata System

First Officer (bad) - +20 crew member - Many worlds (tech level 3)

First Officer - +25 crew member, faster shield recharge - Some worlds (tech level 5)

First Officer (good) - +30 crew member, faster shield recharge, IFF Scrambler - Earth / Sol system

Operations Officer (bad) - Acceleration booster - Many worlds (tech level 3)

Operations Officer - Acceleration booster, hyperspace distance mod - Some worlds (tech level 5

Operations Officer (good) - Acceleration booster, hyperspace distance mod, hyperspace speed mod - Rauther / Rautherion System

Tactical Officer (bad) - More shield capacity, faster shield recharge - Many worlds (tech level 3)

Tactical Officer - More shield capacity, faster shield recharge, maximal guns +1 - Some worlds (tech level 5)

Tactical Officer (good) - More shield capacity, faster shield recharge, maximal guns +2, maximal turrets +1 - Gli-Tech-nia / Rimshot

Engineering Officer (bad) - Speed increase, turn rate increase - Many worlds (tech level 3)

Engineering Officer - Speed increase, turn rate increase, acceleration booster - Some worlds (tech level 5)

Engineering Officer (good) - Speed increase, turn rate increase, acceleration booster, fast jumping - Harbor / Scheall System

Sensor Officer (bad) - Interference mod, decreases the murkiness level of a system - Many worlds (tech level 3)

Sensor Officer - Interference mod, decreases the murkiness level of a system - Some worlds (tech level 5)

Sensor Officer (good) - Interference mod, decreases the murkiness level of a system, cloak scanner - Tektaara Station / Obata System

Comm Officer (bad) - Jamming types 1-4 - Many worlds (tech level 3)

Comm Officer - Jamming types 1-4 - Some worlds (tech level 5)

Comm Officer (good) - Jamming types 1-4 - Misfire / Trishka system

Rear Missile & Launcher - Rear-quadrant missile turret, no seeker function - Tektaara Station / Obata System

TAM Drone PD Laser - Self targeting laser, very usefull against rockets - Can`t be bought

Crew Quarters - Gives Soldier Quarters and Engineer Quarters and Ensign Quarters - Few worlds (tech level 7)

Soldier Quarters - Gives the ability to hire Soldiers - Can`t be bought

Engineer Quarters - Gives the ability to hire Engineers - Can`t be bought

Ensign Quarters - Gives the ability to hire Ensigns - Can`t be bought

Soldier - + 1 crew member, +1% higher capturing rate - Many worlds (tech level 3)

Engineer - + 1 crew member, faster shield recharge, faster armor recharge - Many worlds (tech level 3)

Ensign - + 1 crew member, decreases the murkiness level of a system, hyperspace distance mod - Many worlds (tech level 3)

Officer Quarters - Gives the ability to hire Officers and buy Officers Lounge - Few worlds (tech level 7)

Officers Lounge - +5% higher capturing rate, faster shield recharge, speed increase, Ion Dissipator - Few worlds (tech level 7)

Weapon Construction Bay - Lets you build missiles and mines for some launching systems while flying through space - Gli-Tech-nia / Rimshot System

Metals & Cables - Resource to build missiles and mines with a Weapon Construction Bay - Many worlds (tech level 3)

Warheads & Engine Segments - Resource to build missiles and mines with a Weapon Construction Bay - Some worlds (tech level 5)

Turret Addition Upgrade - Will take away a gun slot and give you a turret slot (only available for fighter type ships) - Rauther / Rautherion System

Soldier Trainee Coin - Gives the ability to buy Trainee Programs if you have a Holodeck - Can`t be bought

Engineer Trainee Coin - Gives the ability to buy Trainee Programs if you have a Holodeck - Can`t be bought

Ensign Trainee Coin - Gives the ability to buy Trainee Programs if you have a Holodeck - Can`t be bought

Holodeck - Gives the ability to buy Trainee Programs for each crewmen - Few worlds (tech level 7)

Trainee Program - "Soldier" - +1% higher capturing rate - Some worlds (tech level 5)

Trainee Program - "Engineer" - +1 speed increase, +1 acceleration increase - Some worlds (tech level 5)

Trainee Program - "Ensign" - Hyperspace distance mod, faster de-ionization - Some worlds (tech level 5)

Observationsdeckdeck - Cloak scanner, reinforcement-call inhibitor, jamming type 1 - Few worlds (tech level 7)

Observationsdeckdeck - Jamming types 2-4 - Will be given if you have bought the outfit above

Observationsdeckdeck Map - Map that will work as long as you have the Observationsdeck - Will be given if you have bought the outfit above

Afterburner 2nd Generation - Afterburner, slower energy drain than a normal Afterburner - Few worlds (tech level 7)

Mining Crew - Will mine for opals - Gem / Formalhaut System

Storehouse - Will store mined opals - Gem / Formalhaut System

Opals - Expensive trading goods - Gem / Formalhaut System

TO Drone Offensive Laser - Turreted beam weapon - Can`t be bought

Solar Panel 2nd Generation - Regenrates energy, faster than the a normal Solar Panel - Few worlds (tech level 7)

Battery Pack 2nd Generation - Increases a ships energy, gives more enrgy than a normal Battery Pack - Few worlds (tech level 7)

Defense Drone Blaster - Blaster wich fast fires four times, burst reload after four shots, configured to disable enemy ships - Can`t be bought

Defense Drone Bay & Defense Drone - Bay & usefull Drone wich is configured to disable enemy ships, stand-ground attacks, can`t move in space - Few worlds (tech level 7)

False Rebel ID - Clean record for Rebellion space - Pirate worlds / stations (tech level 16)

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