Ambrosia Software, Inc. | Windows Games Catalog | |
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http://www.AmbrosiaSW.com/games/evn/ EV Nova is the third game in the Escape Velocity series, and is by far the most ambitious installment to date. With a completely redesigned gaming engine, EV Nova thrusts you into a sprawling universe dominated by a myriad of warring factions, each sharing a common bond, but so philosophically different as to make conflict inevitable. The remnants of the Colonial Council's utopian vision of a united galaxy are littered about like so many discarded dreams. The eccentric genius in Omata Kane, whose Hypergate system brought distant stars within reach, has all but been forgotten. Like a wave in the darkness of space, colonization flowed outwards from Earth, until discord and dissent against a growingly corrupt central government caused it to come crashing down. |
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Open rebellion caused the destruction of critical parts of the Hypergate system, severing entire systems from the umbilical cord of civilization. They were left adrift in the lonely void of space, forced to fend for themselves, truly strangers in strange lands. The collapse of a central government caused civilization to slide helplessly into a dark age of isolation. The few pockets of humanity that did survive developed in near solitude, clinging perilously to life like a tree desperately trying to gain root on a rocky cliff. Time marched on in its relentless journey toward the future, and each of these civilizations slowly reconstructed their humanity... but in their isolation, a strange thing happened. They each followed markedly different paths in their evolution. As rediscovered technology finally allowed contact between these far-flung children of the Colonial Council to tentatively resume, they found that they had little in common. Indeed, rather than reunited brothers, they were strangers... or worse, adversaries. It is into this maelstrom of territorial contention that you are thrust, like a pebble tumbling aimlessly between the tectonic fault lines that uncomfortably separate these divisions of humanity. Welcome to EV Nova. Will the pebble become an avalanche? |
http://www.AmbrosiaSW.com/games/dr/ Deimos Rising is a fast-action, smooth-scrolling, heart-stopping, arcade-style game; the much-anticipated sequel to the smash hit Mars Rising. This sequel is about revenge. And not yours. |
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Mars Rising's big brother is here, and he's pissed off. David Wareing has once again crafted a masterpiece of twitch gaming bliss that combines killer graphics, sounds, music, and action into an experience that'll leave you breathless.
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http://www.AmbrosiaSW.com/games/pop-pop/ pop-pop is a unique fusion of pulse-quickening arcade game action and Internetworkable combat that's more addictive (and more colorful) than a handful of JellyBelly jellybeans. Pick your character, then enter the bright happy world of fierce brick-bashing combat, where your paddle is your weapon, and your pop-fu must be strong to survive. pop-pop has over 100 built-in puzzle levels if you want to play solo to sharpen your pop-pop'ing skills, or you can play against the viciously aggressive computer AI pops for a test of your mettle. The real challenge of your pop-worth, however, is when you enter the Internet arena to play against other pop-pop players all over the world! |
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pop-pop has a built-in Ambrosia game tracker that allows you to easily find other people to play against, or you can use pop-pop's built-in GameRanger support for finding opponents. pop-pop works under Mac OS 8.6 or later, is fully Mac OS X native, and is playable from anywhere in the world, even over slow modem Internet connections. The easy to learn, hard to master zen-like nature of pop-pop will keep you coming back for "just one more game" until your optical mouse is worn to a small translucent nub. See you on the tracker! |
http://www.AmbrosiaSW.com/games/pog/ "Glory to Garendall!" -- the battlecry echoes off of the towering walls of Gidolan Keep. Screams of defiance, screams of death -- both pledge their allegiance and fealty to Garendall. The chaos and stench of a battle fought in desperation permeates the night air, thick with blood and fear. Gidolan Keep lays under seige. Huge monsters, all tooth, claw, and muscle are assaulting the capitol city, threatening to crush the very heart of the kingdom in their malignant grasp. As the dark beasts scale the castle ramparts, their heads towering over even the tallest buildings in Garendall, the sound of steel being drawn against improbable odds and valiant battle cries fill the night air. As the brave Royal Guard attempts to fend off the invaders, or grimly to just delay them with the sacrifice of their lives, Queen Adriana beseeches you: |
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"My valiant friend, it is a time of crisis, and we have to do something! Our city seems to be lost, and our people doomed. We need all the help possible to resist this wave of destruction that has crashed against our city -- ride with all haste to Fantrima and Berglum to warn the people and rally our troops. Ride now!" Your heart, moved by the queen's stoic resolve, causes you to blurt out "On my honor and your glory, I accept!" And with that, your life is forever changed... Pillars of Garendall is a huge (120mb+) epic fantasy role playing game created by Beenox using the Coldstone game engine . You'll need a sharp-edged blade and a heart of steel to make it through this unique action-oriented role playing game. Players can explore Garendall's dream-like sprawling world and intricately woven tapestry of a story. Pillars of Garendall even has extensive support for plugins, which allow the game to be expanded far beyond the confines of its original design. |